Your assignment is to fabricate and populate the coasting landmass of Luminith. You make —yet can't control —divine beings, animals, and antiques from both Greek and Norse mythology. The force you wield with these is colossal: Heimdall's horn causes every living soul outside to drop dead, for the love of God. Your assignment is to keep both factions animated and battling until The Master calls you home —however this is harder than it sounds. Scoundrel Keeps pop up intermittently, as do Woes for example surges, serial executioners, society strikes, and vegan uprisings. Each amusement plays out diversely, and you'll require even the craziest of your forces keeping in mind the end goal to survive what lies in store for you.